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GamificationLaajuus (5 cr)

Code: LA00BO58

Credits

5 op

Teaching language

  • Finnish

Responsible person

  • Matti Welin
  • Henri Koukka

Objective

The student is able to
- recognise similar activities in games as well as the opportunities through games in digitally operating environments
- plan strategies and tactics which can be integrated into the game mechanics of digital services
- use the core concepts of games, planning models as well as applicable code examples

Enrollment

21.11.2022 - 08.01.2023

Timing

24.04.2023 - 27.04.2023

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Unit

Faculty of Technology (LAB)

Campus

E-campus, Lahti

Teaching languages
  • Finnish
Seats

10 - 25

Degree programmes
  • Master’s Degree Programme in Engineering, from IoT to AI (in Finnish)
Teachers
  • Matti Welin
  • Henri Koukka
Scheduling groups
  • Luennot 1 (Size: 50. Open UAS: 0.)
Groups
  • TLTIYITT22SV
Small groups
  • Luennot 1

Learning outcomes

The student is able to
- recognise similar activities in games as well as the opportunities through games in digitally operating environments
- plan strategies and tactics which can be integrated into the game mechanics of digital services
- use the core concepts of games, planning models as well as applicable code examples

Assessment scale

1-5

Enrollment

19.11.2021 - 09.01.2022

Timing

25.04.2022 - 28.04.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Faculty of Technology (LAB)

Campus

Lahti Campus

Teaching languages
  • Finnish
Teachers
  • Matti Welin
  • Henri Koukka
Scheduling groups
  • Opetus (Size: 0. Open UAS: 0.)
Groups
  • TLTIYITT21S
Small groups
  • Opetus

Learning outcomes

The student is able to
- recognise similar activities in games as well as the opportunities through games in digitally operating environments
- plan strategies and tactics which can be integrated into the game mechanics of digital services
- use the core concepts of games, planning models as well as applicable code examples

Assessment scale

1-5