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Introduction to Programming (4 cr)

Code: AL00CO11-3004

General information


Enrollment

07.05.2025 - 31.08.2025

Timing

15.09.2025 - 17.12.2025

Number of ECTS credits allocated

4 op

Virtual portion

2 op

Mode of delivery

50 % Contact teaching, 50 % Distance learning

Unit

Faculty of Business and Hospitality Management (LAB)

Campus

Lahti Campus

Teaching languages

  • English

Seats

20 - 60

Degree programmes

  • Bachelor's Degree Programme in Business Information Technology

Teachers

  • Antti Salopuro

Scheduling groups

  • Luennot 1 (Size: 0. Open UAS: 0.)

Groups

  • LLTIBIT25K
    Bachelor's Degree Programme in Business Information Technology 25K Lahti

Small groups

  • Lecture 1

Learning outcomes

Student is able to
- apply a modern software development environment (SDE)
- apply the basic structures of programming
- implement an interactive and modular application

Implementation and methods of teaching

Flipped classroom with a few lectures supporting the study process.

Students can participate on lectures and/or get familiar with the course material i.e. videos and presentation material before the exercise sessions. On exercise sessions the students will concentrate on solving programming tasks with the help of teacher and other students. Student may proceed on the course after the teacher or the automatic test process has approved the solutions to given test problems.

Timing and attendance

Course kick off is on the first week of the semester. It is highly recommended that all students attend this kick off session. Also recommended that all students participate in supervised lessons i.e. exercise sessions throughout the course but, if student is able to solve the given programming problems without help and ahead of given schedule, the lessons are not compulsory. Student may enroll on the course exam when he/she thinks being ready for it and the teacher approves it.

Learning material and recommended literature

Material delivered in course Moodle pages

Alternative completion methods

Show the corresponding skills in general retake

Exam retakes

Retake exams are arranged by request during the following semester.

Learning environment

Material (videos, presentations, exercises) distributed through Moodle environment.

Student time use and work load

About 8 - 10 hours weekly.

Contents

General software development tools and environments, basic structures of programming languages.

Additional information for students: previous knowledge etc.

No prerequisities. To study outside the class room, student needs a computer with Visual Studio (2019 or later) programming environment, Community version is ok. Computer should be powerful enough to run the development environment, the bigger the screen, the better. To submit solutions to exercises, a working web connection is required.

Assessment criteria

Final exam. Doing course exercises will collect some bonus points to be added on top of the exam points. This bonus is rewarded if the course exam is passed during the same semester.

Assessment scale

1-5

Failed (0)

Student is not able to solve simple programming problems.

Assessment criteria: level 1 (assessment scale 1–5)

Student knows the basic data types and is able to apply them appropriately. Student is able to apply some basic programming structures to solve simple standard programming tasks.

Assessment criteria: level 3 (assessment scale 1–5)

Student is able to apply all basic programming structures to solve programming tasks.

Assessment criteria: level 5 (assessment scale 1–5)

Student is able to assess the suitability of different programming structures and by applying the best approach to solve advanced programming problems.