Bachelor of Engineering, Information and Communications Technology 24S, Double Degree, Lahti: TLTIICTDD24S
Code: TLTIICTDD24S
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Code | Name | Credits (cr) | 2024-2025 |
Autumn
2024 |
Spring
2025 |
1. / 2024 | 2. / 2024 | 3. / 2024 | 4. / 2025 | 5. / 2025 | 6. / 2025 |
---|---|---|---|---|---|---|---|---|---|---|---|
TLTIICTDD24S-1001 |
Professional Core Competences
(Choose ects: 30) |
30 | |||||||||
AT00BY14 | Modelling | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
AT00BY15 | Game design basics | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
AT00BY30 | Game modelling | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
AT00BY26 | Advanced game programming | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
AM00CM59 | XR/AR Studio | 20 | 20 | 20 | 6.7 | 6.7 | 6.7 | ||||
AT00BY50 | IoT development environments and systems | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
AT00BY51 | IoT communication systems and monitoring | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
AT00BY24 | Hybrid mobile programming | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
AT00BY22 | Frameworks | 3 | 3 | 3 | 1 | 1 | 1 | ||||
AT00BY23 | Cloud computing | 4 | 4 | 4 | 1.3 | 1.3 | 1.3 | ||||
AT00CR59 | Project Work | 5 | 5 | 2.5 | 2.5 | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 |
AT00BX89 | Web and Game technologies basics | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
AT00BX90 | Web and Game design | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
AT00BX91 | Application of web and game technologies | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
TLTIICTDD24S-1002 |
Complementary Competences
(Choose ects: 15) |
15 | |||||||||
TLTIICTDD24S-1004 |
Thesis
(Choose all) |
15 | |||||||||
AT00DA41 | Thesis | 15 | 15 | 7.5 | 7.5 | 2.5 | 2.5 | 2.5 | 2.5 | 2.5 | 2.5 |
Total | 240 | 97 | 42 | 55 | 14.1 | 14.1 | 14.1 | 18.5 | 18.5 | 18.5 |
Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.
Accomplishment type details
Work placement |
No attached course units |
Thesis related |
Thesis |
Finnish as a Second language |
No attached course units |
Working life integrated study |
No attached course units |
Not grouped |
Modelling |
Game design basics |
Game modelling |
Advanced game programming |
XR/AR Studio |
IoT development environments and systems |
IoT communication systems and monitoring |
Hybrid mobile programming |
Frameworks |
Cloud computing |
Project Work |
Web and Game technologies basics |
Web and Game design |
Application of web and game technologies |
Code | Name | Credits (cr) |
---|---|---|
TLTIICTDD24S-1001 |
Professional Core Competences
(Choose ects: 30) |
30 |
AT00BY14 | Modelling | 5 |
AT00BY15 | Game design basics | 5 |
AT00BY30 | Game modelling | 5 |
AT00BY26 | Advanced game programming | 5 |
AM00CM59 | XR/AR Studio | 20 |
AT00BY50 | IoT development environments and systems | 5 |
AT00BY51 | IoT communication systems and monitoring | 5 |
AT00BY24 | Hybrid mobile programming | 5 |
AT00BY22 | Frameworks | 3 |
AT00BY23 | Cloud computing | 4 |
AT00CR59 | Project Work | 5 |
AT00BX89 | Web and Game technologies basics | 5 |
AT00BX90 | Web and Game design | 5 |
AT00BX91 | Application of web and game technologies | 5 |
TLTIICTDD24S-1002 |
Complementary Competences
(Choose ects: 15) |
15 |
TLTIICTDD24S-1004 |
Thesis
(Choose all) |
15 |
AT00DA41 | Thesis | 15 |