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XR/AR Studio (20 cr)

Code: AM00CM59-3004

General information


Enrollment

20.11.2024 - 03.01.2025

Timing

01.01.2025 - 31.07.2025

Number of ECTS credits allocated

20 op

Mode of delivery

Contact teaching

Unit

Institute of Design and Fine Arts (LAB)

Campus

Lahti Campus

Teaching languages

  • English

Seats

0 - 30

Degree programmes

  • Bachelor’s Degree Programme in Culture and Arts, User Experience and User Interface Design (in Finnish), (2021, 2022, 2023)
  • Bachelor’s Degree Programme in Media Design (in Finnish), (2022, 2023)

Teachers

  • Antti Heinonen
  • Johan Kuparinen

Scheduling groups

  • XR/AR (Size: 0. Open UAS: 0.)

Groups

  • MLTIUXUI22S
  • MLTIMES22S
  • TLTITVT22SV
  • TLTITVT23KM
  • MLTIEX25K

Small groups

  • XR/AR

Learning outcomes

The student is able to
- define the concepts of XR (extended reality) and AR (augmented reality) and discuss the possibilities of these and related technologies
- design concepts where XR/AR technologies support user experience, learning, marketing or other client needs and requirements
- produce prototypes that allow the evaluation and further development of XR/AR concepts
- function in their professional role in a multidisciplinary design and production team.

Implementation and methods of teaching

During the course, you will get to know the production environments of XR/AR contents and their application through exercises. With the implementation, demos and prototypes are also made as assignments for the XR environment.

Orders come from R&D projects and LAB

Additional information for students: previous knowledge etc.

No prior knowledge of XR-production is required.
Knowledge of digital work tools and design software is an advantage

Assessment scale

Approved/Failed

Assessment criteria: assessment scale failed/approved

Student shows that is able to:
- work in projects in accordance with the administration
- apply professional methods and working practices related to the project topic
- operate safely, ethically and customer-oriented project
- action required by the project in interactive situations