VR/XR/AR for Design (5 cr)
Code: AM00CF06-3001
General information
Enrollment
01.07.2022 - 04.09.2022
Timing
05.09.2022 - 16.12.2022
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
Institute of Design and Fine Arts (LAB)
Campus
Lahti Campus
Teaching languages
- English
Seats
0 - 24
Degree programmes
- Bachelor’s Degree Programme in Industrial Design (in Finnish), (2020, 2021, 2022, 2023)
Teachers
- Juho Hartikainen
- Virtuaaliopettaja LAB_virtuaaliopettaja_TEMU_01
Teacher in charge
Anu Akkanen
Scheduling groups
- Luennot 1 (Size: 25. Open UAS: 0.)
Groups
-
MLTITEMU21S
Small groups
- Luennot 1
Learning outcomes
The students are able to
- define the concepts of VR (Virtual Reality), XR (eXtended Reality) and AR (Augmented Reality) and to discuss the application possibilities of these and other comparable technologies
- to design solutions in which XR/AR technologies and methods support user experience, learning, marketing communication or other customer needs.
Implementation and methods of teaching
Nine full-day contact sessions;
personal & group work assignments;
XR concept design & development project
Timing and attendance
Fri 14 Oct – Thu 15 Dec: weekly contact sessions Thu / Fri 10:15 – 16:45 (autumn break on 24–30 Oct, week 43).
80% attendance required. Absence is compensated with extra assignments.
Learning material and recommended literature
Bailenson, Jeremy. 2019. Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do.
Fink, Charlie. 2018. Charlie Fink's Metaverse - An AR Enabled Guide to AR & VR.
Jerald, Jason. 2015. The VR Book: Human-Centered Design for Virtual Reality.
Lanier, Jaron. 2017. Dawn of the New Everything: Encounters with Reality and Virtual Reality.
Working life cooperation
Possible assignments from RDI projects or business clients.
Learning environment
Contact sessions at M19_A260, M19_B207, M19_C237, M19_C212.
Moodle, Google Workspace, Zoom.
Student time use and work load
Fri 14 Oct – Thu 15 Dec = ca. 9 weeks & autumn break.
5 ECTS academic credits = ca. 135 hours of study.
50% contact session attendance = ca. 7 h / week.
50% independent personal & group work assignments = ca. 7 h / week.
Contents
This course explores the cross-disciplinary problem space of extended reality (XR) that includes virtual, augmented and mixed realities (VR/AR/MR), and how it relates to various aspects of design.
Additional information for students: previous knowledge etc.
This course is part of the compulsory core studies for second-year bachelor's degree students of industrial design.
Assessment scale
1-5