•   VR/XR/AR for Design AM00CF06-3003 01.01.2023-31.05.2023  5 credits  (MLTISIK22K) +-
    Name of lecturer(s)

    LAB_virtuaaliopettaja_SIK_01

    Learning material and recommended literature

    Bailenson, Jeremy. 2019. Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do. Fink, Charlie. 2018. Charlie Fink's Metaverse - An AR Enabled Guide to AR & VR. Jerald, Jason. 2015. The VR Book: Human-Centered Design for Virtual Reality. Lanier, Jaron. 2017. Dawn of the New Everything: Encounters with Reality and Virtual Reality. Murray, Jeff W. 2020. Building Virtual Reality with Unity and SteamVR. Wells, Robert. 2020. Unity 2020 By Example: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch.

    Implementation and methods of teaching

    Full-day contact sessions preferred, remote sessions if needed; personal & group work assignments; XR concept design & development project

    Language of instruction
    Finnish
    English
    Timing

    01.01.2023 - 31.05.2023

    Enrollment date

    21.11.2022 - 08.01.2023

    Enrolment in Peppi http://peppi.lab.fi. If you need assistance, please contact the student office.

    Group(s)
    • MLTISIK22K
    Seats

    0 - 25

    Unit, in charge

    Institute of Design and Fine Arts (LAB)

    Small group(s)
    • Luennot (Size: 0.
    Teacher(s)

    LAB_virtuaaliopettaja_SIK_01

    Additional information for students: previous knowledge etc.

    This course is part of the compulsory core studies for second-year bachelor's degree students of interior architecture and furniture design.

    Degree Programme(s)

    Bachelor’s Degree Programme in Interior Architecture and Furniture Design

    Unit location

    Lahti Campus

    Assessment methods

    1-5

    Practical training and working life co-operation

    Possible assignments from RDI projects or business clients.

    Timing and attendance

    75% attendance required. Absence is compensated with extra assignments.

    Learning environment

    Contact sessions at Lahti campus (Mukkulankatu 19). Moodle, Google Workspace, Zoom.

    Students use of time and workload

    5 ECTS academic credits = ca. 135 hours of study. 50% contact session attendance = ca. 7 h / week. 50% independent personal & group work assignments = ca. 7 h / week.

    Contents

    This course explores the cross-disciplinary problem space of extended reality (XR) that includes virtual, augmented and mixed realities (VR/AR/MR), and how it relates to various aspects of design.