Game Engines and AlgorithmsLaajuus (4 op)
Tunnus: TE00BH63
Laajuus
4 op
Opetuskieli
- englanti
Osaamistavoitteet
The student is able to
- know the principles of game design
- know the basic architectures used in games
- know the basic data structures and algorithms used in games
- use different game-related API's
- know the events and design patterns used in games
- measure, analyze and optimize game performance
- program communication between multi-user game clients.