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Game Engines and AlgorithmsLaajuus (4 op)

Tunnus: TE00BH63

Laajuus

4 op

Opetuskieli

  • englanti

Osaamistavoitteet

The student is able to
- know the principles of game design
- know the basic architectures used in games
- know the basic data structures and algorithms used in games
- use different game-related API's
- know the events and design patterns used in games
- measure, analyze and optimize game performance
- program communication between multi-user game clients.