Animation and 3D for gamesLaajuus (5 op)
Tunnus: 05MEMED3DGM
Laajuus
5 op
Opetuskieli
- englanti
Osaamistavoitteet
The student is able to
- use the different types of tools to create 3D models and animation for games
- produce a basic model and rig for use in a game engine
- use the basic methods for optimising 3D models and rigging for game engines