Game Programming Mathematics and PhysicsLaajuus (3 op)
Tunnus: TE00BH77
Laajuus
3 op
Opetuskieli
- englanti
Osaamistavoitteet
The student is able to
- describe and use the laws and principles of mathematics and physics in games
- handle objects in a game according to the laws of mathematics and physics using a programming language
- use a physics engine API inside a game program.