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Game Programming Mathematics and PhysicsLaajuus (3 op)

Tunnus: TE00BH77

Laajuus

3 op

Opetuskieli

  • englanti

Osaamistavoitteet

The student is able to
- describe and use the laws and principles of mathematics and physics in games
- handle objects in a game according to the laws of mathematics and physics using a programming language
- use a physics engine API inside a game program.