Utilizing Strategic Thinking in Global Business SimulationLaajuus (5 cr)
Code: AL00CJ42
Credits
5 op
Objective
Student is able to
- gain competence on how strategic business decisions affect the success of the company operating in global markets
- operate in a highly competitive business and understands cause-effect learning through decisions
- work in a virtual and international team as a company management team
-analyze external data: customers, markets, competitors, business environment trends
-analyze internal data: production, warehouse, R&D, marketing, logistics, finance
-form the strategy and implement it through operative decisions
Enrollment
20.11.2024 - 10.01.2025
Timing
14.01.2025 - 21.02.2025
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
Faculty of Business and Hospitality Management (LAB)
Campus
E-campus
Teaching languages
- English
Seats
20 - 50
Degree programmes
- Complementary competence, Bachelor's
Teachers
- Reko Juntto
- Jukka Sirkiä
Scheduling groups
- Verkkoluento 1 (Size: 0. Open UAS: 0.)
Groups
-
LLPREX25KIB
-
LLTIEX25K2
-
LLTIEX25K3
-
LLPREX25KH
-
LLTIEX25K1
-
LLABTO24-25EComplementary competence (Bachelor's) 2024-2025, Faculty of Business and Hospitality Management
Small groups
- Online lecture 1
Learning outcomes
Student is able to
- gain competence on how strategic business decisions affect the success of the company operating in global markets
- operate in a highly competitive business and understands cause-effect learning through decisions
- work in a virtual and international team as a company management team
-analyze external data: customers, markets, competitors, business environment trends
-analyze internal data: production, warehouse, R&D, marketing, logistics, finance
-form the strategy and implement it through operative decisions
Implementation and methods of teaching
Introduction lectures, virtually played business simulation rounds (decision-making rounds in student teams), investor deck / pitching session, report presentations, final seminar via Zoom sessions.
All the participating students have to be present (online and via Zoom) at the first lecture to register to the simulation. Those who miss the first session have no chance to register later and they are dropped out.
Timing and attendance
All the participating students must be present at the first lecture to register to the simulation. Those who miss the first session have no chance to register later and they are dropped out. The final seminar of the course is also mandatory to attend or has to be done in addition to the substitute writing assignment.
Learning material and recommended literature
Based on the used business simulation (Cesim) software system, to be delivered in the beginning of the course. The course materials can be found in the Moodle.
Learning environment
Introduction lectures, virtually played business simulation rounds, investor deck / pitching session, report presentations, final seminar via Zoom sessions.
All the participating students have to be present at the first lecture to register to the simulation. Those who miss the first session have no chance to register later and they are dropped out.
Contents
The students can utilize their studies on various business areas in running an international company via a strategy & business management simulation (Cesim Global Challenge). The target of the course is that the students gain comprehensive understanding on how strategic business decisions in areas like marketing, pricing, investments etc. affect the success of the company operating in global markets.
Introduction to the course via practice rounds and result analysis. Virtually played decision-making rounds in student teams. Final seminar with results and analysis. The course materials can be found on Moodle, and the course lectures and coaching are done via Zoom.
The company's various stakeholders, owners and investors emphasize the importance of ESG.
The course takes into account that management's requirements towards companies' responsible business operations are increasing. ESG factors (Environmental, Social and Governance) refer to issues related to companies' environmental and social responsibility and governance.
Assessment criteria
Team assignments and active participation in the decision-making process in every round, presence required in the introductory lectures in the beginning of the course as well as in the pitching session, final round's lectures and in the final seminar. The assessment of grades is based on course assignments and success in the business simulation, as well as the analysis made through the final report
Assessment scale
1-5
Assessment criteria: level 1 (assessment scale 1–5)
Presence in all compulsory sessions. All the documents of the required learning activities submitted within the given deadlines. The final report and presentation describes all the required dimensions only superficially or one of the dimensions is missing. The success in game is bad, and the reasons for failure are not analyzed.
Assessment criteria: level 3 (assessment scale 1–5)
Presence in all compulsory sessions. All the documents of the required learning activities submitted within the given deadlines. The final report and presentation describes all the required dimensions analytically. The success in game is average, and the reasons for the company performance are described.
Assessment criteria: level 5 (assessment scale 1–5)
Presence in all compulsory sessions. All the documents of the required learning activities submitted within the given deadlines. The final report and presentation describes all the required dimensions in detail logically and analytically. The success in game is very good, and the reasons for success are analyzed and described informatively.
Enrollment
06.05.2024 - 30.08.2024
Timing
04.09.2024 - 20.10.2024
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
Faculty of Business and Hospitality Management (LAB)
Campus
E-campus
Teaching languages
- English
Seats
20 - 50
Degree programmes
- Complementary competence, Bachelor's
Teachers
- Reko Juntto
- Jukka Sirkiä
Scheduling groups
- Verkkoluento 1 (Size: 0. Open UAS: 0.)
Groups
-
LLPREX24KH
-
LLPREX24KIB
-
LLPREX24SIB
-
LLPREX24SH
-
LLABTO24-25EComplementary competence (Bachelor's) 2024-2025, Faculty of Business and Hospitality Management
Small groups
- Online lecture 1
Learning outcomes
Student is able to
- gain competence on how strategic business decisions affect the success of the company operating in global markets
- operate in a highly competitive business and understands cause-effect learning through decisions
- work in a virtual and international team as a company management team
-analyze external data: customers, markets, competitors, business environment trends
-analyze internal data: production, warehouse, R&D, marketing, logistics, finance
-form the strategy and implement it through operative decisions
Implementation and methods of teaching
Introduction lectures, virtually played business simulation rounds (decision-making rounds in student teams), investor deck / pitching session, report presentations, final seminar via Zoom sessions.
All the participating students have to be present (online and via Zoom) at the first lecture to register to the simulation. Those who miss the first session have no chance to register later and they are dropped out.
Timing and attendance
All the participating students must be present at the first lecture to register to the simulation. Those who miss the first session have no chance to register later and they are dropped out. The final seminar of the course is also mandatory to attend or has to be done in addition to the substitute writing assignment.
Learning material and recommended literature
Based on the used business simulation (Cesim) software system, to be delivered in the beginning of the course. The course materials can be found in the Moodle.
Learning environment
Introduction lectures, virtually played business simulation rounds, investor deck / pitching session, report presentations, final seminar via Zoom sessions.
All the participating students have to be present at the first lecture to register to the simulation. Those who miss the first session have no chance to register later and they are dropped out.
Contents
The students can utilize their studies on various business areas in running an international company via a strategy & business management simulation (Cesim Global Challenge). The target of the course is that the students gain comprehensive understanding on how strategic business decisions in areas like marketing, pricing, investments etc. affect the success of the company operating in global markets.
Introduction to the course via practice rounds and result analysis. Virtually played decision-making rounds in student teams. Final seminar with results and analysis. The course materials can be found on Moodle, and the course lectures and coaching are done via Zoom.
The company's various stakeholders, owners and investors emphasize the importance of ESG.
The course takes into account that management's requirements towards companies' responsible business operations are increasing. ESG factors (Environmental, Social and Governance) refer to issues related to companies' environmental and social responsibility and governance.
Assessment criteria
Team assignments and active participation in the decision-making process in every round, presence required in the introductory lectures in the beginning of the course as well as in the pitching session, final round's lectures and in the final seminar. The assessment of grades is based on course assignments and success in the business simulation, as well as the analysis made through the final report
Assessment scale
1-5
Assessment criteria: level 1 (assessment scale 1–5)
Presence in all compulsory sessions. All the documents of the required learning activities submitted within the given deadlines. The final report and presentation describes all the required dimensions only superficially or one of the dimensions is missing. The success in game is bad, and the reasons for failure are not analyzed.
Assessment criteria: level 3 (assessment scale 1–5)
Presence in all compulsory sessions. All the documents of the required learning activities submitted within the given deadlines. The final report and presentation describes all the required dimensions analytically. The success in game is average, and the reasons for the company performance are described.
Assessment criteria: level 5 (assessment scale 1–5)
Presence in all compulsory sessions. All the documents of the required learning activities submitted within the given deadlines. The final report and presentation describes all the required dimensions in detail logically and analytically. The success in game is very good, and the reasons for success are analyzed and described informatively.
Enrollment
20.11.2023 - 12.01.2024
Timing
22.01.2024 - 23.02.2024
Number of ECTS credits allocated
5 op
Virtual portion
1 op
Mode of delivery
80 % Contact teaching, 20 % Distance learning
Unit
Faculty of Business and Hospitality Management (LAB)
Campus
Lahti Campus
Teaching languages
- English
Seats
1 - 20
Degree programmes
- Complementary competence, Bachelor's
Teachers
- Tiina Pernanen
- Sirpa Varajärvi
Scheduling groups
- Online session (Size: 0. Open UAS: 0.)
- Intensive week on campus (Size: 0. Open UAS: 0.)
Groups
-
LLABTO23-24EComplementary competence (Bachelor's) 2023-2024, Faculty of Business and Hospitality Management
-
LLTIEX24K2
-
LLTIEX24K1
-
LLABTO23-24
Small groups
- Online session
- Intensive week on campus
Learning outcomes
Student is able to
- gain competence on how strategic business decisions affect the success of the company operating in global markets
- operate in a highly competitive business and understands cause-effect learning through decisions
- work in a virtual and international team as a company management team
-analyze external data: customers, markets, competitors, business environment trends
-analyze internal data: production, warehouse, R&D, marketing, logistics, finance
-form the strategy and implement it through operative decisions
Implementation and methods of teaching
This course is run as an intensive week 12-16 February 2024. Additionally, there are two online sessions prior to the intensive week. The course includes team work during the intensive week and individual assignments prior to and after the intensive week. The implementation is based on a business simulation game (Cesim).
Timing and attendance
This course is linked to an international intensive week, which takes place on Lahti campus 12-16 February 2024. Students attending the course are required to participate in this event the whole week from Monday to Friday! Additionally, there are two online sessions: Fri 26 Jan at 9:00-12:00 and Fri 2 Feb at 9:00-12:00.
Learning material and recommended literature
The course material can be found on the course Moodle site.
Alternative completion methods
The same course is implemented as an online course during the autumn semester. No other alternative completion methods.
Working life cooperation
During the intensive week there will be a guest lecture from a business representative and/or a company visit.
Exam retakes
No exam.
Learning environment
Moodle, Cesim business simulation.
Student time use and work load
Most of the work is done during the intensive week and the online sessions. Additionally students need to be prepared for individual assignments a few weeks prior to and after the intensive week.
Contents
Students are assigned to work in teams. Each team will run their own virtual business through a business simulation game that reflects real world business challenges and results. The game covers areas such as marketing, logistics, production, finance, and sustainability. The teams compete against each other just like in real business environment. The aim is to practice business, decision-making and problem-solving skills, whilst also getting invaluable experience in working in an international team. Learning is supported by brief lectures and guidance from academic and business representatives.
Additional information for students: previous knowledge etc.
It is recommended that student has completed most of the core competence courses or otherwise gained basic knowledge on business management (marketing, accounting, logistics, etc.)
Assessment criteria
Requirements / evaluation:
1) Individual assignment prior to the intensive week (grading: pass/fail)
2) Participation in the online sessions prior to the intensive week (grading: pass/fail)
3) Participation in the intensive week including the business simulation game and a final presentation as a team work (grading: pass/fail)
4) Individual assignment after the intensive week: a reflective report on the learning outcomes of the business simulation game and the intensive week (grading: 1-5)
Assessment scale
1-5
Failed (0)
Student does not achieve the learning objectives.
Assessment criteria: level 1 (assessment scale 1–5)
Student has completed all the required elements and through the individual report shows to have achieved the learning objectives on a satisfactory level.
Assessment criteria: level 3 (assessment scale 1–5)
Student has completed all the required elements and through the individual report shows to have achieved the learning objectives on a good level.
Assessment criteria: level 5 (assessment scale 1–5)
Student has completed all the required elements and through the individual report shows to have achieved the learning objectives on an excellent level.
Enrollment
15.05.2023 - 01.09.2023
Timing
04.09.2023 - 20.10.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
Faculty of Business and Hospitality Management (LAB)
Campus
E-campus
Teaching languages
- English
Seats
15 - 45
Degree programmes
- Complementary competence, Bachelor's
Teachers
- Reko Juntto
- Jukka Sirkiä
Scheduling groups
- Harjoitukset 1 (Size: 0. Open UAS: 0.)
Groups
-
LLABTO23-24EComplementary competence (Bachelor's) 2023-2024, Faculty of Business and Hospitality Management
-
LLPREX23SIB
Small groups
- Harjoitukset 1
Learning outcomes
Student is able to
- gain competence on how strategic business decisions affect the success of the company operating in global markets
- operate in a highly competitive business and understands cause-effect learning through decisions
- work in a virtual and international team as a company management team
-analyze external data: customers, markets, competitors, business environment trends
-analyze internal data: production, warehouse, R&D, marketing, logistics, finance
-form the strategy and implement it through operative decisions
Implementation and methods of teaching
The students can utilize their studies on various business areas in running an international company via a strategy & business management simulation (Cesim Global Challenge). The target of the course is that the students gain comprehensive understanding on how strategic business decisions in areas like marketing, pricing, investments etc. affect the success of the company operating in global markets.
The course takes also into account management's requirements towards the responsible business operations of companies, especially from the perspectives of financial and environmental responsibility as well as sustainable development and carbon footprint.
Introduction to the course via practice rounds and result analysis. Virtually played decision-making rounds in student teams. Final seminar with results and analysis. The course materials can be found on Moodle, and the course lectures and coaching are done via Zoom.
Timing and attendance
All the participating students must be present at the first lecture to register to the simulation. Those who miss the first session have no chance to register later and they are dropped out. The final seminar of the course is also mandatory to attend or has to be done in addition to the substitute writing assignment.
Learning material and recommended literature
Based on the used business simulation (Cesim) software system, to be delivered in the beginning of the course. The course materials can be found in the Moodle.
Learning environment
Introduction lectures, virtually played business simulation rounds, investor deck / pitching session, report presentations, final seminar via Zoom sessions.
All the participating students have to be present at the first lecture to register to the simulation. Those who miss the first session have no chance to register later and they are dropped out.
Contents
Introduction lectures, virtually played business simulation rounds (decision-making rounds in student teams), investor deck / pitching session, report presentations, final seminar via Zoom sessions.
All the participating students have to be present (online and via Zoom) at the first lecture to register to the simulation. Those who miss the first session have no chance to register later and they are dropped out.
Assessment criteria
Team assignments and active participation in the decision-making process in every round, presence required in the introductory lectures in the beginning of the course as well as in the pitching session, final round's lectures and in the final seminar. Grading is based both on the success in the game and the analysis made via the final report.
Assessment scale
1-5
Assessment criteria: level 1 (assessment scale 1–5)
Presence in all compulsory sessions. All the documents of the required learning activities submitted within the given deadlines. The final report and presentation describes all the required dimensions only superficially or one of the dimensions is missing. The success in game is bad, and the reasons for failure are not analyzed.
Assessment criteria: level 3 (assessment scale 1–5)
Presence in all compulsory sessions. All the documents of the required learning activities submitted within the given deadlines. The final report and presentation describes all the required dimensions analytically. The success in game is average, and the reasons for the company performance are described.
Assessment criteria: level 5 (assessment scale 1–5)
Presence in all compulsory sessions. All the documents of the required learning activities submitted within the given deadlines. The final report and presentation describes all the required dimensions in detail logically and analytically. The success in game is very good, and the reasons for success are analyzed and described informatively.