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Usability, User Interfaces and Interaction DesignLaajuus (5 cr)

Code: AM00CN35

Credits

5 op

Teaching language

  • English

Objective

The students are able to
- use knowledge of usability psychology and best practices in their design work
- choose, design and implement interactivity in a context savvy way
- recognize common interaction styles and patterns in graphical user interfaces and platforms
- analyze interaction design and explain design choices orally, literally and visually
- utilize user information in design.

Enrollment

15.05.2023 - 30.09.2023

Timing

30.10.2023 - 15.12.2023

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Institute of Design and Fine Arts (LAB)

Campus

Lahti Campus

Teaching languages
  • English
Degree programmes
  • Bachelor's Degree Programme in Industrial Design (2020, 2021)
Teachers
  • Ville Tervo
Scheduling groups
  • Lecture (Size: 0. Open UAS: 0.)
  • Independent (Size: 0. Open UAS: 0.)
Groups
  • MLTIID22S
    Bachelor's Degree Programme in Industrial Design 22S Lahti
Small groups
  • Lecture 1
  • 1

Learning outcomes

The students are able to
- use knowledge of usability psychology and best practices in their design work
- choose, design and implement interactivity in a context savvy way
- recognize common interaction styles and patterns in graphical user interfaces and platforms
- analyze interaction design and explain design choices orally, literally and visually
- utilize user information in design.

Implementation and methods of teaching

Course contains both lectures and self-studying days. Course constructs of a series of seven themes with their related exercise assignments. Self-studied themes are completed weekly with assignment deadlines.

Learning material and recommended literature

Johnson, Jeff (2010): Designing with the mind in mind
Morgan Kaufmann
https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/1ricsah/alma991951893706254

Don't Make Me Think, Revisited (Älä pakota minua ajattelemaan)
Krug, Steve
https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/1ricsah/alma991393115406254

Laws of UX - Using Psychology to Design Better Products & Services
Yablonski, Jon
https://www.amazon.com/Laws-UX-Psychology-Products-Services/dp/149205531X/

Designing for the touch
Clark, Josh
https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/b5ag28/alma991453945406254

UI is Communication - How to Design Intuitive, User Centered Interfaces by Focusing on Effective Communication
McKay, Everett N.
https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/1ricsah/alma991470075406254

Learning environment

Course's Moodle page is opened before the course begins. Enrolled participants will get an email notification.

Contents

1. Digital design basics, accessibility
2. Design Thinking, UCD
3. Heuristic evaluation, user testing
4. UX design methods
5. UI design methods
6. UI design tools, Figma in practice
7. Prototyping

Assessment criteria

Course grade is calculated as a sum of assessed performance in lecture exercises, self-performed assignments and quizzes, bigger practical work exercise and lecture activity. Attendance requirement on lectures is 80%.

Grading scale is 1-5.
Approved / Failed rating can be used if student's personal performance can not be assessed reliably or performance doesn't meet the requirements set for the course's learning objectives.

Assessment scale

1-5

Enrollment

01.07.2022 - 04.09.2022

Timing

05.09.2022 - 16.12.2022

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Unit

Institute of Design and Fine Arts (LAB)

Campus

Lahti Campus

Teaching languages
  • English
Degree programmes
  • Bachelor's Degree Programme in Industrial Design (2020, 2021)
Teachers
  • Ville Tervo
Teacher in charge

Anu Akkanen

Scheduling groups
  • ID (Size: 0. Open UAS: 0.)
Groups
  • MLTIEX22
  • MLTIID21S
Small groups
  • ID

Learning outcomes

The students are able to
- use knowledge of usability psychology and best practices in their design work
- choose, design and implement interactivity in a context savvy way
- recognize common interaction styles and patterns in graphical user interfaces and platforms
- analyze interaction design and explain design choices orally, literally and visually
- utilize user information in design.

Implementation and methods of teaching

Organised as MOOC (Massive open online course) requiring self-studying. Course is constructed with a series of six themes with their related exercise assignments. Each theme is completed weekly with assignment deadlines.

1. UX/UI introduction, psychological basis and terminology
2. Heuristics, usability assessment
3. Design thinking, how designer thinks
4. Basics of usability and usability testing
5. User experience design, UX evaluation
6. User interface design, via wireframes to prototyping

Learning material and recommended literature

Johnson, Jeff (2010): Designing with the mind in mind
Morgan Kaufmann
https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/1ricsah/alma991951893706254

Don't Make Me Think, Revisited
Krug, Steve
https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/1ricsah/alma991393115406254

Laws of UX - Using Psychology to Design Better Products & Services
Yablonski, Jon
https://www.amazon.com/Laws-UX-Psychology-Products-Services/dp/149205531X/

Designing for the touch
Clark, Josh
https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/b5ag28/alma991453945406254

UI is Communication - How to Design Intuitive, User Centered Interfaces by Focusing on Effective Communication
McKay, Everett N.
https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/1ricsah/alma991470075406254

Assessment scale

1-5