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Basics of ProgrammingLaajuus (5 cr)

Code: AL00CM17

Credits

5 op

Teaching language

  • Finnish

Objective

Student is able to
- design and implement simple computer programs
- create modular applications using suitable data structures and algorithms
- analyze program code written by others

Enrollment

06.05.2024 - 30.08.2024

Timing

02.09.2024 - 15.12.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Faculty of Business and Hospitality Management (LAB)

Campus

Lappeenranta Campus

Teaching languages
  • Finnish
Seats

20 - 60

Degree programmes
  • Bachelor's Degree Programme in Business Information Technology (in Finnish)
Teachers
  • Tommi Kallonen
Scheduling groups
  • Harjoitukset 1 (Size: 0. Open UAS: 0.)
Groups
  • LLPRIT24S
Small groups
  • Practice 1

Learning outcomes

Student is able to
- design and implement simple computer programs
- create modular applications using suitable data structures and algorithms
- analyze program code written by others

Assessment scale

1-5

Enrollment

15.05.2023 - 01.09.2023

Timing

04.09.2023 - 31.12.2023

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Faculty of Business and Hospitality Management (LAB)

Campus

Lappeenranta Campus

Teaching languages
  • Finnish
Seats

20 - 50

Degree programmes
  • Bachelor's Degree Programme in Business Information Technology (in Finnish)
Teachers
  • Tommi Kallonen
Scheduling groups
  • Harjoitukset 1 (Size: 0. Open UAS: 0.)
Groups
  • LLPRIT23S
Small groups
  • Harjoitukset 1

Learning outcomes

Student is able to
- design and implement simple computer programs
- create modular applications using suitable data structures and algorithms
- analyze program code written by others

Implementation and methods of teaching

Flipped classroom. Students get familiar with the course material i.e. videos and presentation material before possible contact steering sessions (provided weekly). Student may proceed on the course after the teacher or the automatic test process has approved the solutions to given test problems.

Timing and attendance

Recommended that all students attend this kick off session. Student may enroll on the course exam when he/she thinks being ready for it and the teacher approves it.

Learning material and recommended literature

Material delivered in course Moodle site

Alternative completion methods

Show the corresponding skills

Learning environment

Material (videos, presentations, exercises) distributed through Moodle environment.

Student time use and work load

Approximately 100 - 120 hours in total i.e. about 8 - 10 hours weekly.

Contents

General software development tools and environments, basic structures of programming languages.

Additional information for students: previous knowledge etc.

No prerequisities. Student needs a computer with Visual Studio (2015 or later) programming environment, Community version is ok. Computer should be powerful enough to run the development environment, the bigger the screen, the better. To submit solutions to exercises, a working web connection is required.

Assessment criteria

Final exam. If student is active with exercises she gets some bonus points to be added on top of the exam points.

Assessment scale

1-5

Failed (0)

Student is not able to solve simple programming problem

Assessment criteria: level 1 (assessment scale 1–5)

Student is able to apply some basic programming structures to solve simple standard programming tasks.

Assessment criteria: level 3 (assessment scale 1–5)

Student is able to apply all basic programming structures to solve programming tasks.

Assessment criteria: level 5 (assessment scale 1–5)

Student is able to assess the suitability of different programming structures and by applying the best approach to solve advanced programming problems.

Enrollment

01.07.2022 - 04.09.2022

Timing

02.09.2022 - 25.11.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Faculty of Business and Hospitality Management (LAB)

Campus

Lappeenranta Campus

Teaching languages
  • Finnish
Seats

0 - 40

Degree programmes
  • Bachelor's Degree Programme in Business Information Technology (in Finnish)
Teachers
  • Tommi Kallonen
  • Pasi Tiihonen
Scheduling groups
  • Luennot 1 (Size: 0. Open UAS: 0.)
Groups
  • LLPRIT22S
    Tietojenkäsittelyn koulutus 22S Lappeenranta
Small groups
  • Luennot 1

Learning outcomes

Student is able to
- design and implement simple computer programs
- create modular applications using suitable data structures and algorithms
- analyze program code written by others

Implementation and methods of teaching

Flipped classroom. Students get familiar with the course material i.e. videos and presentation material before possible contact steering sessions (provided weekly). Student may proceed on the course after the teacher or the automatic test process has approved the solutions to given test problems.

Timing and attendance

Recommended that all students attend this kick off session. Student may enroll on the course exam when he/she thinks being ready for it and the teacher approves it.

Learning material and recommended literature

Material delivered in course Moodle site

Alternative completion methods

Show the corresponding skills

Learning environment

Material (videos, presentations, exercises) distributed through Moodle environment.

Student time use and work load

Approximately 100 - 120 hours in total i.e. about 8 - 10 hours weekly.

Contents

General software development tools and environments, basic structures of programming languages.

Additional information for students: previous knowledge etc.

No prerequisities. Student needs a computer with Visual Studio (2015 or later) programming environment, Community version is ok. Computer should be powerful enough to run the development environment, the bigger the screen, the better. To submit solutions to exercises, a working web connection is required.

Assessment criteria

Final exam. If student is active with exercises she gets some bonus points to be added on top of the exam points.

Assessment scale

1-5

Failed (0)

Student is not able to solve simple programming problem

Assessment criteria: level 1 (assessment scale 1–5)

Student is able to apply some basic programming structures to solve simple standard programming tasks.

Assessment criteria: level 3 (assessment scale 1–5)

Student is able to apply all basic programming structures to solve programming tasks.

Assessment criteria: level 5 (assessment scale 1–5)

Student is able to assess the suitability of different programming structures and by applying the best approach to solve advanced programming problems.