Master of Culture and Arts, Digital Solutions, Lahti: MLTIYDIGK20S
Code: YDIGK20SLTI
Master of Culture and Arts
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Code | Name | Credits (cr) | 2020-2021 |
Autumn
2020 |
Spring
2021 |
1. / 2020 | 2. / 2020 | 3. / 2020 | 4. / 2021 | 5. / 2021 | 6. / 2021 |
---|---|---|---|---|---|---|---|---|---|---|---|
YDIGK20SLTI-1003 |
Core competence
(Choose all) |
10 | |||||||||
YDIGK20SLTI-1008 |
Digital solutions
(Choose all) |
10 | |||||||||
YY00BW95 | Digital Solutions for the New Era | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
LA00BQ04 | Research-Based Development | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
YDIGK20SLTI-1004 |
Complementary competence
(Choose ects: 20) |
20 | |||||||||
YM00BX84 | Information design | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
LA00BO64 | Digitalising business processes | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
LA00BO58 | Gamification | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
LA00BU69 | Usability evaluation and UX development for mobile applications | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
YY00BW97 | Innovating digital mobile solutions | 5 | |||||||||
LA00BQ07 | Brand development and management | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
LA00BO60 | Online commerce | 5 | 5 | 5 | 1.7 | 1.7 | 1.7 | ||||
YDIGK20SLTI-1005 |
Thesis
(Choose all) |
30 | |||||||||
YO00BU70 | Thesis Planning | 10 | 10 | 10 | 3.3 | 3.3 | 3.3 | ||||
YO00BU71 | Thesis Project and Reporting | 20 | 20 | 5 | 15 | 5 | 5 | 5 | 5 | ||
Total | 60 | 70 | 40 | 30 | 11.8 | 11.8 | 16.8 | 10.1 | 10.1 | 10.1 |
Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.
Accomplishment type details
Work placement |
No attached course units |
Thesis related |
Thesis Planning |
Thesis Project and Reporting |
Finnish as a Second language |
No attached course units |
Working life integrated study |
No attached course units |
Not grouped |
Digital Solutions for the New Era |
Research-Based Development |
Information design |
Digitalising business processes |
Gamification |
Usability evaluation and UX development for mobile applications |
Innovating digital mobile solutions |
Brand development and management |
Online commerce |
Code | Name | Credits (cr) |
---|---|---|
YDIGK20SLTI-1003 |
Core competence
(Choose all) |
10 |
YDIGK20SLTI-1008 |
Digital solutions
(Choose all) |
10 |
YY00BW95 | Digital Solutions for the New Era | 5 |
LA00BQ04 | Research-Based Development | 5 |
YDIGK20SLTI-1004 |
Complementary competence
(Choose ects: 20) |
20 |
YM00BX84 | Information design | 5 |
LA00BO64 | Digitalising business processes | 5 |
LA00BO58 | Gamification | 5 |
LA00BU69 | Usability evaluation and UX development for mobile applications | 5 |
YY00BW97 | Innovating digital mobile solutions | 5 |
LA00BQ07 | Brand development and management | 5 |
LA00BO60 | Online commerce | 5 |
YDIGK20SLTI-1005 |
Thesis
(Choose all) |
30 |
YO00BU70 | Thesis Planning | 10 |
YO00BU71 | Thesis Project and Reporting | 20 |