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Web and Game designLaajuus (5 cr)

Code: AT00BX90

Credits

5 op

Objective

The student is able to
- describe the importance of the visual user experience in applications
- Design and implement a simple modern web application
- apply image processing methods in the design of user interfaces
- Design and program a simple game

Enrollment

06.05.2024 - 30.08.2024

Timing

02.09.2024 - 13.12.2024

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Unit

Faculty of Technology (LAB)

Campus
  • Lahti Campus
  • E-campus, Lahti
Teaching languages
  • Finnish
  • English
Degree programmes
  • Bachelor's Degree Programme in Information Technology (in Finnish)
Teachers
  • Olli Koskimaa
  • Johan Kuparinen
Scheduling groups
  • Luennot 1 (Size: 500. Open UAS: 0.)
Groups
  • TLTITVT23SV
  • TLTIICTDD24S
    Bachelor’s Degree Programme in Information and Communications Technology 24S, Double Degree, Lahti
  • TLTITVT23KM
  • TLTIEX24S2
Small groups
  • Lecture 1

Learning outcomes

The student is able to
- describe the importance of the visual user experience in applications
- Design and implement a simple modern web application
- apply image processing methods in the design of user interfaces
- Design and program a simple game

Implementation and methods of teaching

Implementation according to a separate schedule in October-November.
Teaching is carried out as distance learning.
The course introduces the use of the Unity 3D program for making games and interactive presentations through examples and exercises.

Timing and attendance

Autumn 2023

Learning material and recommended literature

Study material in Moodle

Exam retakes

No exams

Learning environment

Moodle.lut.fi and ZOOM

Assessment criteria

The evaluation of the course is based on returnable assignments. The evaluation of the assignments is based on the versatile utilization of the features of the software used in the assignment, the adoption of new ways of working, and the visual appearance of the assignments.

Assessment scale

1-5

Failed (0)

The student has not achieved the minimum goals of the course.

Assessment criteria: level 1 (assessment scale 1–5)

The student is able to use and create games with Unity3D software.

Assessment criteria: level 3 (assessment scale 1–5)

The student is able to use and utilize Unity3D software in a variety of ways to create games and interactive presentations.

Assessment criteria: level 5 (assessment scale 1–5)

The student masters the Unity 3D software used in the course professionally and is able to apply the lessons learned in the use of other software as well. The visual layout of the returned assignments is well implemented

Enrollment

15.05.2023 - 01.09.2023

Timing

04.09.2023 - 15.12.2023

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Faculty of Technology (LAB)

Campus

E-campus, Lahti

Teaching languages
  • Finnish
  • English
Degree programmes
  • Bachelor's Degree Programme in Information Technology (in Finnish)
Teachers
  • Ismo Jakonen
  • Olli Koskimaa
Scheduling groups
  • Luennot 1 (Size: 0. Open UAS: 0.)
Groups
  • TLTITVT22K
  • TLTITVT22SV
  • TLTIEX23S2
  • TLTIICTDD23S
    Bachelor’s Degree Programme in Information and Communications Technology 23S, Double Degree, Lahti
Small groups
  • Luennot 1

Learning outcomes

The student is able to
- describe the importance of the visual user experience in applications
- Design and implement a simple modern web application
- apply image processing methods in the design of user interfaces
- Design and program a simple game

Implementation and methods of teaching

Implementation according to a separate schedule in October-November.
Teaching is carried out as distance learning.
The course introduces the use of the Unity 3D program for making games and interactive presentations through examples and exercises.

Timing and attendance

Autumn 2023

Learning material and recommended literature

Study material in Moodle

Exam retakes

No exams

Learning environment

Moodle.lut.fi and ZOOM

Assessment criteria

The evaluation of the course is based on returnable assignments. The evaluation of the assignments is based on the versatile utilization of the features of the software used in the assignment, the adoption of new ways of working, and the visual appearance of the assignments.

Assessment scale

1-5

Failed (0)

The student has not achieved the minimum goals of the course.

Assessment criteria: level 1 (assessment scale 1–5)

The student is able to use and create games with Unity3D software.

Assessment criteria: level 3 (assessment scale 1–5)

The student is able to use and utilize Unity3D software in a variety of ways to create games and interactive presentations.

Assessment criteria: level 5 (assessment scale 1–5)

The student masters the Unity 3D software used in the course professionally and is able to apply the lessons learned in the use of other software as well. The visual layout of the returned assignments is well implemented

Enrollment

01.07.2022 - 04.09.2022

Timing

05.09.2022 - 16.12.2022

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Unit

Faculty of Technology (LAB)

Campus

E-campus, Lahti

Teaching languages
  • Finnish
  • English
Degree programmes
  • Bachelor's Degree Programme in Information Technology (in Finnish)
  • Studies for incoming exchange students
Teachers
  • LAB_virtuaalihenkilö_TVT_01 Virtuaaliopettaja (LAB)
  • Ismo Jakonen
  • Olli Koskimaa
Scheduling groups
  • Luennot (Size: 200. Open UAS: 0.)
Groups
  • TLTITVT21SV
  • TLTITVT21K
  • TLTIEX22S2
  • TLTIICTDD22S
    Bachelor’s Degree Programme in Information and Communications Technology 22S, Double Degree, Lahti
Small groups
  • Lecturing

Learning outcomes

The student is able to
- describe the importance of the visual user experience in applications
- Design and implement a simple modern web application
- apply image processing methods in the design of user interfaces
- Design and program a simple game

Implementation and methods of teaching

Implementation according to a separate schedule in October-November.
Teaching is carried out as distance learning.
The course introduces the use of the Unity 3D program for making games and interactive presentations through examples and exercises.

Timing and attendance

Autumn 2022

Learning material and recommended literature

Study material in Moodle

Exam retakes

No exams

Learning environment

Moodle.lut.fi and ZOOM

Assessment criteria

The evaluation of the course is based on returnable assignments. The evaluation of the assignments is based on the versatile utilization of the features of the software used in the assignment, the adoption of new ways of working, and the visual appearance of the assignments.

Assessment scale

1-5

Failed (0)

The student has not achieved the minimum goals of the course.

Assessment criteria: level 1 (assessment scale 1–5)

The student is able to use and create games with Unity3D software.

Assessment criteria: level 3 (assessment scale 1–5)

The student is able to use and utilize Unity3D software in a variety of ways to create games and interactive presentations.

Assessment criteria: level 5 (assessment scale 1–5)

The student masters the Unity 3D software used in the course professionally and is able to apply the lessons learned in the use of other software as well. The visual layout of the returned assignments is well implemented