Material in Reppu and given by the lecturer.
The operational environment of the course is Reppu and classroom. Learning methods include both compulsory and volunteer individual and group assignments. This course is in English.
The evaluation of group and individual assignments. Active participation.
31.08.2020 - 31.12.2020
04.05.2020 - 15.09.2020
Ilmoittautuminen Pepissä https://peppi.lab.fi
10 - 20
Tieto- ja viestintätekniikan koulutus
The operational environment of the course are Reppu and classroom.
The course handles different life cycle models of software project management, including Scrum. Additionally requirements engineering and user defined user stories are handled. In the course the timetabling of the software projects are processed with WBS and PBS models. Also the attributes of successful/failed projects are studied. The basic diagrams of UML modeling and quality attributes of software are gone through.
The student has not achieved the learning objectives of the course.
The student is able to - apply software engineering concepts in a consistent manner and justify their actions - identify the starting point, needs and grounds of action in the software engineering field - diversely apply acquired techniques/work methods and models/processes in the software engineering field
The student is able to - use software engineering concepts extensively and communicate on software engineering topics with expert and non-expert audiences - propose innovative or alternative solutions in software engineering situations - select techniques/work methods and models/processes for different activities in software engineering and justify the choices
The student is able to - expertly apply professional software engineering concepts and to combine them meaningfully - select, combine and develop techniques/work methods and models/processes appropriate for software engineering situations