Software Engineering (4 cr)
Code: TE00BH41-3002
General information
Enrollment
19.08.2019 - 15.09.2019
Timing
01.09.2019 - 31.12.2019
Number of ECTS credits allocated
4 op
Virtual portion
2 op
Mode of delivery
50 % Contact teaching, 50 % Distance learning
Campus
Technology
Teaching languages
- Finnish
Seats
10 - 25
Degree programmes
- Bachelor's Degree Programme in Information Technology
Teachers
- Minna Asplund
Groups
-
07TVT18K
-
07Z2HTVT18K
Learning outcomes
The student is able to
- describe the processes of software development
- describe the lifecycle of software products
- use UML to design, analyze and describe software products
- make software requirements and specification documents
- know the tools and principles of the software development process.
Implementation and methods of teaching
The operational environment of the course is Reppu and classroom.
Learning methods include both compulsory and volunteer individual and group assignments. Students are supposed to read and analyze materials in Finnish and in English.
This course is in Finnish.
Learning material and recommended literature
Material in Reppu and given by the lecturer.
Learning environment
The operational environment of the course are Reppu and classroom.
Contents
The course handles different life cycle models of software project management, including Scrum. Additionally requirements engineering and user defined user stories are handled. In the course the timetabling of the software projects are processed with WBS and PBS models. Also the attributes of successful/failed projects are studied. The basic diagrams of UML modeling and quality attributes of software are gone through.
Assessment criteria
The evaluation of group and individual assignments. Active participation.
Assessment scale
1-5
Failed (0)
The student has not achieved the learning objectives of the course.
Assessment criteria: level 1 (assessment scale 1–5)
The student is able to
- apply software engineering concepts in a consistent manner and justify their actions
- identify the starting point, needs and grounds of action in the software engineering field
- diversely apply acquired techniques/work methods and models/processes in the software engineering field
Assessment criteria: level 3 (assessment scale 1–5)
The student is able to
- use software engineering concepts extensively and communicate on software engineering topics with expert and non-expert audiences
- propose innovative or alternative solutions in software engineering situations
- select techniques/work methods and models/processes for different activities in software engineering and justify the choices
Assessment criteria: level 5 (assessment scale 1–5)
The student is able to
- expertly apply professional software engineering concepts and to combine them meaningfully
- select, combine and develop techniques/work methods and models/processes appropriate for software engineering situations