Game Design and Development (15 op)
Toteutuksen tunnus: MI00BU88-3001
Toteutuksen perustiedot
Ilmoittautumisaika
04.05.2020 - 15.09.2020
Ajoitus
10.08.2020 - 17.10.2020
Opintopistemäärä
15 op
Toteutustapa
Lähiopetus
Yksikkö
Muotoiluinstituutti (LAB)
Toimipiste
Lahden kampus
Opetuskielet
- Suomi
- Englanti
Paikat
15 - 30
Koulutus
- Täydentävä osaaminen ja vapaavalintaiset opinnot, AMK
Opettaja
- Matti Welin
- Ismo Jakonen
- Game Developer
- Antti Heinonen
- Lee Walton
Vastuuopettaja
Arto Kutvonen
Ryhmät
-
MLTIEX20SSaapuvat vaihto-opiskelijat S20, pitkät vaihdot, muotoilu ja visuaalinen viestintä, Lahti
-
05HMES19SMediasisällön suunnittelu 19S, Lahti
-
MLTITO20HTäydentävä osaaminen AMK 2020-2021, Muotoiluinstituutti, Lahti
Osaamistavoitteet
The course comprises 4 sets of learning outcomes:
Game design
The student is able to
- describe the roles of design, mechanics and narrative as tools when creating experiences to a player
- categorize different types of of games
- describe the stages of a game design process
- give examples of how game mechanics can be used in non-game applications
- describe the role of playtesting as a part of a quality process.
Game analysis and theory
The student is able to
- categorise and analyse a game product's design, structure and mechanics
- describe the basic theories related to game design and know how to apply them to their own work
- describe general monetisation principles in the games industry
Game concept design
The student is able to
- know how to create a basic game concept or take part in a professional team's efforts in creating a game concept
- know how to verbally describe and present a game concept
- apply games and gamification as building blocks of better user experience in other product categories
- know how to document a game concept design.
Game development workshop
The student is able to
- work as a team member in a project
- search for information independently to solve problems
- act as an active and responsible team member
- support a software team with graphical skills
- test the project using different platforms and tools
- describe the different phases of projects and work for the project goals.
Arviointiasteikko
1-5