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Animation and 3D for gamesLaajuus (5 op)

Tunnus: 05MEMED3DGM

Laajuus

5 op

Opetuskieli

  • englanti

Osaamistavoitteet

The student is able to
- use the different types of tools to create 3D models and animation for games
- produce a basic model and rig for use in a game engine
- use the basic methods for optimising 3D models and rigging for game engines