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Game Design (4 cr)

Code: TE00BH75-3008

General information


Enrollment

04.05.2020 - 15.09.2020

Timing

31.08.2020 - 31.12.2020

Number of ECTS credits allocated

4 op

Mode of delivery

Contact teaching

Unit

Faculty of Technology (LAB)

Campus

Lahti Campus

Teaching languages

  • English

Degree programmes

  • Studies for incoming exchange students
  • Complementary competence and optional courses, Bachelors

Teachers

  • Ari Hautaniemi
  • Game Developer

Groups

  • MLTIEX20S
  • TLTITO20H
  • MLTITO20H
  • TLTIEX20S2
  • LABLTITO20H
  • 07TVT18K
  • 07TVT18S
    , Lahti
  • 07TVT17
    , Lahti
  • 07Z1HTVT18S

Learning outcomes

The student is able to
- describe the roles of design, mechanics and narrative as tools when creating experiences to a player
- categorize different types of of games
- describe the stages of a game design process
- give examples of how game mechanics can be used in non-game applications
- describe the role of playtesting as a part of a quality process.

Assessment scale

1-5