Game Design (4 cr)
Code: TE00BH75-3008
General information
Enrollment
04.05.2020 - 15.09.2020
Timing
31.08.2020 - 31.12.2020
Number of ECTS credits allocated
4 op
Mode of delivery
Contact teaching
Unit
Faculty of Technology (LAB)
Campus
Lahti Campus
Teaching languages
- English
Degree programmes
- Studies for incoming exchange students
- Complementary competence and optional courses, Bachelors
Teachers
- Ari Hautaniemi
- Game Developer
Groups
-
MLTIEX20S
-
TLTITO20H
-
MLTITO20H
-
TLTIEX20S2
-
LABLTITO20H
-
07TVT18K
-
07TVT18S, Lahti
-
07TVT17, Lahti
-
07Z1HTVT18S
Learning outcomes
The student is able to
- describe the roles of design, mechanics and narrative as tools when creating experiences to a player
- categorize different types of of games
- describe the stages of a game design process
- give examples of how game mechanics can be used in non-game applications
- describe the role of playtesting as a part of a quality process.
Assessment scale
1-5