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Game Design (4 cr)

Code: TE00BH75-3002

General information


Enrollment

19.08.2019 - 11.09.2019

Timing

02.08.2019 - 13.12.2019

Number of ECTS credits allocated

4 op

Virtual portion

1 op

Mode of delivery

75 % Contact teaching, 25 % Distance learning

Campus

Design and Fine Arts

Teaching languages

  • Finnish
  • English

Seats

15 - 60

Degree programmes

  • Complementary competence and optional courses, Bachelors

Teachers

  • Antti Heinonen
  • Lee Walton

Teacher in charge

Antti Heinonen

Scheduling groups

  • Muotoiluinstituutti (Size: 22. Open UAS: 0.)
  • Tekniikanlaitos (Size: 30. Open UAS: 0.)

Groups

  • 07HTO19
    , Lahti
  • 05HTO19
    , Lahti
  • 05HTO18
  • 05Z2HESIM
  • 07TVT17
    , Lahti
  • 05EXC19KS
  • 07EXC19KS1
  • 07EXC19KS2
  • 07TVT16
    , Lahti
  • 07Z1HTVT17

Small groups

Learning outcomes

The student is able to
- describe the roles of design, mechanics and narrative as tools when creating experiences to a player
- categorize different types of of games
- describe the stages of a game design process
- give examples of how game mechanics can be used in non-game applications
- describe the role of playtesting as a part of a quality process.

Implementation and methods of teaching

Lectures, group work and individual assignments.

Timing and attendance

The course contains 8 x 4 hour contact days with students.
80% attendance required.

Learning material and recommended literature

The Art of Game Design, Jesse Schell 2008, ISBN 978-0123694966

Learning environment

Class room, Moodle

Student time use and work load

The course contains 8 x 4 hour contact days with students (33%)
Assignments and group works outside of lectures (67%)

Contents

The course will be implemented by lectures, which will contain theoretical explanations on different aspects of game concept design, incl.
- basic principals of game design, game character design and level design
- Introduction of different platforms and frameworks for game designers
- structure and duties of the game development team.

Additional information for students: previous knowledge etc.

Part of the Game Design -module: You have to choose following courses:
MI00BN22-3002 Game Analysis and Theory
TE00BH75-3002 Game Design
MI00BN21-3002 Game Concept Design
TE00BH78-3002 Game Development Workshop
Module is primary for the Media Content Design students

Assessment criteria

Students will complete Game design assignment (in groups) which is reviewed, analysed and graded by lecturers.

Assessment scale

1-5