Game Analysis and Theory (3 cr)
Code: MI00BN22-3002
General information
Enrollment
19.08.2019 - 11.09.2019
Timing
02.08.2019 - 13.12.2019
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Campus
Design and Fine Arts
Teaching languages
- Finnish
Seats
15 - 19
Degree programmes
- Complementary competence and optional courses, Bachelors
Teachers
- Antti Heinonen
Groups
-
05HTO19, Lahti
-
05HTO18
-
05Z2HESIM
-
05EXC19KS
Learning outcomes
The student is able to
- categorise and analyse a game product's design, structure and mechanics
- describe the basic theories related to game design and know how to apply them to their own work
- describe general monetisation principles in the games industry
Implementation and methods of teaching
Student will be able to:
- Explain basic technical concepts and theories that underpin computer games
- Describe the pahses and roles involved in game production
- Develop prototype games using analogue tools.
Students explore the roles and nature of game design in lectures and workshops. Student will work in groups and individually to develop analog prototype games. Student feedback is collected after the course with moodle.
Timing and attendance
Course have 5x 6h lectures and both individual and groups assignments.
Required to achieve 80% lecture attendance in order to pass the course
Learning material and recommended literature
The Art of Game Design: A Book of Lenses, Jesse Schell
Learning environment
Lectures, workshops, assignments
Additional information for students: previous knowledge etc.
Part of the Game Design -module: You have to choose following courses:
MI00BN22-3002 Game Analysis and Theory
TE00BH75-3002 Game Design
MI00BN21-3002 Game Concept Design
TE00BH78-3002 Game Development Workshop
Module is primary for the Media Content Design students
Assessment criteria
Lecture attendance and approved assignments.
Assessment scale
Approved/Failed
Assessment criteria: assessment scale failed/approved
- Approved individual and group assignments.
- At least 80% lecture attendance in order to pass the course.