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Orientation to programming (5 cr)

Code: LI00BJ48-3007

General information


Enrollment

25.11.2019 - 08.01.2020

Timing

01.01.2020 - 31.05.2020

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Unit

Faculty of Business and Hospitality Management (LAB)

Campus

Lahti Campus

Teaching languages

  • Finnish

Degree programmes

  • Bachelor's Degree Programme in Business Information Technology

Teachers

  • Antti Salopuro

Groups

  • 04IT19S
    Tietojenkäsittelyn koulutus 19S, Lahti

Learning outcomes

The student is able to
- use an application development environment
- apply basic programming structures
- create a modular interactive application

Implementation and methods of teaching

Flipped classroom. Students get familiar with the course material i.e. videos and presentation material before the contact lessons. On contact lessons the students will concentrate on solving programming tasks with the help of teacher and other students. Student may proceed on the course after the teacher or the automatic test process has approved the solutions to given test problems.

Timing and attendance

Course kick off 8.1.2020 at 8:00. Recommended that all students attend this kick off session. Also recommended that all students participate in supervised lessons throughout the course but, if student is able to solve the given programming problems without help and ahead of given schedule, the lessons are not compulsory. Student may enroll on the course exam when he/she thinks being ready for it and the teacher approves it. Course exam is provided 3 - 4 times during the course.

Learning material and recommended literature

Material delivered in course Reppu site

Alternative completion methods

Show the corresponding skills in general retake

Exam retakes

3 - 4 possible times for doing the exam. Retake possibility on request.

Learning environment

Material (videos, presentations, exercises) distributed through Reppu environment.

Student time use and work load

Approximately 100 - 120 hours in total i.e. about 8 - 10 hours weekly.

Contents

General software development tools and environments, basic structures of programming languages.

Additional information for students: previous knowledge etc.

No prerequisities. To study outside the class room, student needs a computer with Visual Studio (2015 or later) programming environment, Community version is ok. Computer should be powerful enough to run the development environment, the bigger the screen, the better. To submit solutions to exercises, a working web connection is required.

Assessment criteria

Final exam. If student is active with exercises she gets some bonus points to be added on top of the exam points.

Assessment scale

1-5

Failed (0)

Student is not able to solve simple programming problems.

Assessment criteria: level 1 (assessment scale 1–5)

Student is able to apply some basic programming structures to solve simple standard programming tasks.

Assessment criteria: level 3 (assessment scale 1–5)

Student is able to apply all basic programming structures to solve programming tasks.

Assessment criteria: level 5 (assessment scale 1–5)

Student is able to assess the suitability of different programming structures and by applying the best approach to solve advanced programming problems.